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Hello dear viewers, it took a little time, but it fixed most of the collision errors and FPS drops in this level. I owe this to the improved LOD system, which completely switches the active objects out of the scene instead of just hiding them. Among other things, I made Crash a little smaller, as well as his HitBox and his Raycast, so that he has enough room for a more precise collision. I will next present a Level 4 prototype for display, which will have the design of The Eel Deal / Sewer or Later. Thank you for watching and for the almost 4000 views under my level 3 prototype :) I didn't think this would be seen so often. New comming Features: - Level 3 stable! - Level 4 Prototype - Warp Room (Level Selector) - AkuAku sparkle / Leafes Effect - Gem / Crystal Gloss - Game Options (Music VOLUME, SFX and Screen-Resolutuon) - Safe Game Mechanics (initially unencrypted parameters for the safe game) This Game was written in Python. Game Engine Ursina (7.0.0) This Project is only Programming Art and the Orginal is "Crash Bandicoot 2 - Cortex Strikes Back" on Playstation. Developed by Sony Computer Entertainment Presents - Naughty Dog (1997)