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TF2's weapons are generally unique and well balanced and fun to use. That said, there are a few that have slipped through the cracks and were left in a state that makes them either painful to play with or downright awful. But what if that wasn't the case? What if every TF2 weapon was equally good? Well, that's what I want to try to theorycraft by suggesting fixes for all of TF2's worst (and boring/underused) weapons. Remember that this is just for fun, but feel free to let me know what you think of my ideas! Join the community! My other channel: / @bluesnest Steam group: steamcommunity.com/groups/GreatBlueHeron Discord: discord.gg/TFVcZUR Twitch: / greatblue Outro music by liledix4: • 🎵 Graze the Roof Remix (2020) Remaste... 0:00 Intro and Explanations 0:48 The Pomson 6000 3:35 The Short Circuit 5:48 The Southern Hospitality 8:34 The "New" Weapons 10:58 Outro Fixing weapons is back, again! Right now I'm working on Pyro and Sniper. Pyro has taken me a while since he has to many bad weapons to sift through, plus I'm deliberating whether I want to do a special video with him since I've considered talking more in depth about completely reworking my main for a while. Hoopefully these should all be fixed by the end of the year!