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How to Make Realistic Glass in Substance Painter | Arnold / Maya 4 года назад


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How to Make Realistic Glass in Substance Painter | Arnold / Maya

Learn how to make believable glass and transparent surfaces using Substance Painter and Arnold with Maya. We will start by importing the model, generating the mesh maps, and then start texturing our asset. DISCORD COMMUNITY   / discord   SOURCE FILES:   / 36080452   This can be applied to any software which is using Arnold. Specifically, you'll learn... How to import the mesh into Substance afterwards you will be creating the mesh maps, Ambient Occlusion, Normal Map, Thickness Map and quite a few others. You will learn how to create nestes materials using Fill and Paint layers, on top of that creating droplets or running water using the impressive physical paint brush. After that all the maps will be exported, and we dive in to lookdev in Maya and Arnold. If you like this video please leave a comment below and give this video a thumbs up. FOLLOW ME ON TWITTER   / arvidurs   FOLLOW ME ON INSTAGRAM   / arvidschneider   ARNOLD FULL CLASSES https://www.udemy.com/u/arvidschneider/ NEED A MENTOR?   / arvidschneider   MY GEAR http://bit.ly/9d0s2da Music: https://www.bensound.com

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