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No Guard Gauge! Using Guard Stance won't prevent enemies from Double Teaming you, but will prevent you from Double Teaming foes! And the stat boosts granted to the Lead Unit by Pair Up are determined solely by Class! No need to have your S-Rank choices and child unit creation choices shaped by who you want to make into Pair-Up Bots and Stat Backpacks and +4 Strength +4 Stam Leather Belts for half your army. And because Transfer/Rescue/Drop won't end your turn when used, pairing units up is now more of a movement tool and less of a "Break the game" tool. Basic Classes will buff one stat, and Advanced Classes will buff two stats. And because not all Stats are created equal, they will not be buffed equally.