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Developed and published by International Game System in 2002 Follow me on Twitter @ / al82_retro If you're watching this video and thinking "Gee, this looks awfully like a Metal Slug game!", you're not wrong. It's pretty obvious Demon Front is inspired by Nazca's excellent series of run 'n gun shooters for the Neo Geo; the gameplay is almost identical, and the art style is remarkably similar too. Don't think, however, that I'm knocking the game - the programmers and artists did a genuinely excellent job in creating something that really does rival Nazca's efforts, and if you're a fan of the genre, this is among the best. However, unlike Metal Slug, Demon Front isn't quite as straightforward, and there are some nuances to the gameplay - for better or worse - that make this more of a challenge to complete. To unlock the game's true ending, you'll need to find a hidden cave in each of the five levels and unlock a magical treasure hidden within. The keys required to unlock the treasures can be found only by completing secret objectives throughout each level; it's up to you to figure the solutions out, or simply watch this video... Note: although I normally record footage using 1:1 pixel format, the game's internal resolution of 448 x 224 results in a picture that's stretched horizontally and squashed vertically; it's definitely intended to be viewed in 4:3 aspect correct mode (shown here). Chapters 00:00 Attract mode 01:38 Story 02:07 Game start 02:46 Stage 1: Valley 09:16 Stage 2: Forest 17:39 Stage 3: Station 24:35 Stage 4: Temple 34:06 Stage 5: Snow 42:18 Stage 6: Thunder 44:35 Ending #demonfront #retrogaming #metalslug