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Mortal Kombat II playthrough (SEGA Saturn) (1CC) 3 года назад


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Mortal Kombat II playthrough (SEGA Saturn) (1CC)

Playthrough with Sub-Zero. The Saturn port of this game is disappointing, whilst the graphics are close to the arcade, a lot of sound effects are missing. Most notably, a lot of the character speech is gone (such as Raiden's gibberish when he performs his torpedo) or is glitchy and doesn't play (such as Scorpion not saying "Get over here!" at 1:45). The intro sequence is cut short, and the game plays a little sluggish. There are also some other annoyances like the lack of any music during endings, and the way the screen glitches up when Shao Kahn explodes is really bad. Bizarrely, there were apparently two versions of this game: a first version which went unreleased, and then this, the released version. Take a look at page 78 of SEGA Saturn official magazine's first issue: https://retrocdn.net/images/9/92/SSM_... They reviewed it and gave it a good score. However, in their sixth issue, they had another review of it and gave it a bad score, stating it was much worse than what they originally reviewed (go to page 95): https://retrocdn.net/images/b/bf/SSM_... The one thing that's nice with this port is that the difficulty was mostly toned way down compared to the arcade version. You can actually hit opponents with freeze blasts! The standard 12 characters are easy to beat with this tactic, however Kintaro seems to be even harder than in the arcade game, he's the most difficult opponent. Shao Kahn can be beaten with just well-timed freezes. This is also the Japanese version of the game, however all of the in-game text was left untranslated. This was also the only Saturn Mortal Kombat game to be released in Japan. Thanks to the lower difficulty, I was able to get Jade to challenge me before Shang Tsung.

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