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Скачать с ютуб Why there are 5 Different Versions of 3D N64 Logos in N64 Games в хорошем качестве

Why there are 5 Different Versions of 3D N64 Logos in N64 Games 4 года назад


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Why there are 5 Different Versions of 3D N64 Logos in N64 Games

In this Video I look at the 5 different variants of 3D spinning Nintendo 64 models in Nintendo 64 games. N64 logo stats Mistake Percentages 30% by using all red on bottom 50% by using 2 Green on the bottom 10 by uses 3 red faces on top and bottom instead of 2 10% by uses 2 extra red faces on the inside N portion The games with the incorrect logos are Aidyn chronicles (use all red faces on bottom) Banjo-Kazooie (uses all red faces on bottom) Clay Fighter 63 1/3 (uses all red faces on bottom) Conkers Bad fur Day (uses 2 green faces on bottom) EarthWorm Jim 3d (uses 2 green faces on bottom) Lego Racer's (uses 3 red faces on top and bottom instead of 2) Powerpuff Girls Girls Chemical X-Traction (uses 2 green faces on bottom) Tetrisphere (uses 2 green faces on bottom) Tom and Jerry (uses 2 green faces on bottom) Top Gear Rally 2 (uses 2 extra red faces on the inside N portion) Nintendo'd own guideline for using the N64 logo === Proper Use of the N64 Logo The following rules should be followed when using the N64 Logo. ____ For broadcast and game video, it is acceptable to use a black background behind the logo, with the "Nintendo 64" text appearing in white. ____ Logo colors should match as closely as possible the colors of the logo as it appears in static/printed form. Following are the RGB colors for the N64 logo: Red: R196, G0, B38 Blue: R56, G56, B127 Yellow: R242, G171, B0 Green: R63, G162, B68 ____ When spinning, the logo should rotate to the left (counterclockwise when viewed from the top) at about 16 RPM (one revolution per 2 seconds.) ____ The camera viewing angle must represent the "N" cube exactly as it appears in printed form. The sides of the logo should be parallel and the logo must not appear warped, such as with a "fish eye" lens. ____ Other camera movements, flybys, etc. can be used as long as the correct angle and orientation of the logo is used to establish the identity at some point in the sequence. ____ It is critical that the proportions of the "N" cube accurately reflect those of the printed version of the logo. The size relationship of the "N" cube to the "Nintendo 64" text should be maintained. ____ The "Nintendo 64" text should be placed above the "N" cube logo and the correct font must be used. (An Alias file of the logo is available from Nintendo Licensing Support. Note: For additional information regarding the proper use of the N64 logo, please review the "N64 Logo and Application Rules" sheets included in your Software Development Kit. === All game play was captured with an Gv-usb-2 #n64 #n64logo #wrong

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