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The Horrifying Genius of System Shock

SUPPORT THE NTH REVIEW ON PATREON, GET EXCLUSIVE DISCORD ACCESS AND PERKS:   / thenthreview   (Nth Review #15) The System Shock series is a cult favorite among PC gaming enthusiasts with arguably the industry’s most terrifying villain, but what brought this series to life? And what continues to breathe wind into its SHODAN-controlled sails? Nick finds out in this newest epic Review of the System Shock series! Discord:   / discord   Reddit:   / nthreview   Twitter:   / nthreview   Facebook:   / nthreview   Instagram:   / thenthreview   Tip Jar: https://buymeacoffee.com/NthReview 0:00 - Preamble 2:50 - I. Remember Citadel - History 21:13 - II. Make Yourself Comfortable, Hacker. - Narrative + Mechanics 1:13:27 - III. Are You Afraid? What Is it You Fear? - Fear as Gameplay 1:23:45 - IV. Engineering Recreation Command - Immersive Sims 2:20:39- V. My Cup Runneth Over! - Legacy 2:28:20 - VI. Conclusion GlaDOS the potato … - Portal 2 Gameplay by MrGamingGods    • GlaDOS the potato ... - Portal 2 Game...   Descent - Gameplay [HD] by Nostalgic Games    • Descent - Gameplay [HD]   Singapore-MIT Podcast transcript with Austin Grossman + Looking Glass alumni https://web.archive.org/web/201107220... Ken Levine’s System Shock 2 Prologue Fiction: http://web.archive.org/web/2000081600... Postmortem: Irrational Games' System Shock 2 https://www.gamedeveloper.com/design/... Warren Spector Interview with Polygon on System Shock 3: https://www.polygon.com/features/2016... Doug Church Interview with Kieron Gillen https://web.archive.org/web/200606182... What Might Have Been: Irrational Insider https://irrationalgames.ghoststorygam... The Escapist: Ken Levine says Multiplayer Hurt System Shock 2 https://www.escapistmagazine.com/ken-... VGC: The System Shock 3 team is ‘no longer employed’, it’s been claimed https://www.videogameschronicle.com/n... PC Gamer: How One Phone Call Saved a tiny studio and gave the world System Shock 2: https://www.pcgamer.com/system-shock-... Polygon: Ahead of its time: The history of Looking Glass https://www.polygon.com/2015/4/6/8285... Rouse, R., Ogden, S., & Falstein, N. (2005). Game Design: Theory and Practice. Wordware. Tony Danza has not been found. #systemshock #horrorgaming #nightdivestudios #immersivesim

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