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Скачать с ютуб [Portal 2] Finale 4 in 4 Portals (World Record) в хорошем качестве

[Portal 2] Finale 4 in 4 Portals (World Record) 2 недели назад


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[Portal 2] Finale 4 in 4 Portals (World Record)

Route credit: SuperAiderton, me. Additional thanks to j_p_smith for creating a map to figure a setup for last jump. A few route changes from segmented 4p (   • Finale 4 in 4 Portals | New Segmented...  ) was made. 1. Getting ppd was fully redone, and it is now possible to get all needed rotation in just 2 charge spots. 2. In order to finish finale 4 in cm, you HAVE to touch flags, otherwise level won't end. Because of this, i asked SuperAiderton to find a more consistent way to jump into flags, and so he did. Here's an explanation for the route: 1. Upper pannels ppd. What is happening here, is initializing ppd rotation and getting stuck, so i keep rotation my vphyx hitbox. This ppd chargespot is very strange. It works 1/3 of times, i have no clue how it works, but it does. Usually i just crouch-uncrouch on the panels, and look if i am stuck while panels are going up, this way i can understand that my hitbox is rotating. After that i wait ~1:30s and it usually gives me ~340 hitbox rotation (how it looks behind the scenes:   / discord  ) i've found this chargespot half a year ago, but could recreate that only now. 2. Floor ppd We have another chargespot on the bottom, i rotate myself from 340 degrees of rotation to ~296, again, by waiting 1:30s on the floor. I had a lot of time to spare, so i used it to test how much rotation do i need a few times. Good setup for checking if hitbox is rotated enough or not: Jump on the floor 1 time, look directly down,drop the core, and if your 3rd number in position is more than 78.750, then you're good to go. 3. Getting out of playable area. Everything was done the same as SuperAiderton's segmented 4. Ppd clip and flag jump Here where things got hard and i needed help. Touching the flags was very hard to do with normal circlejump, so SuperAiderton found an extremely good setup for clip. You turn on 149bpm metronome, jump on the core, press w, count 5 beats and hold forward. This way you time your w hold perfectly, making it pretty easy to circlejump. He also discovered that with a good 'ad' strafe it is possible to reach flags, so that's what i did in run.

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