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Sonic Rush - 100% (All Stories) Speedrun 3 года назад


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Sonic Rush - 100% (All Stories) Speedrun

This category is by far the longest of Sonic Rush full game runs and has a lot more opportunities for mishaps unlike the All Stages and goes by real time (RTA). Timing starts when you select ‘Gameplay’ after the Title Screen and ends with landing the final hit on the Egg Salamander on the Extra Story. With no major errors, this can be brought down to 2h 10m but am happy with getting under 2h 15m for the time being. The transitions towards the Special Stage levers were perfectly executed and looks a lot smoother when done at speed, especially the ones you cannot see ahead namely the 2nd and 5th Special Stages and all were done without using any of the trick balloons which saves a couple of seconds. This run implemented the non-stop strategy for the Egg King and is not only consistent but also works as Blaze so this saves about 10 seconds on the Blaze since normally we would need to stop when the boss reaches 3 HP on the All Stages full game run. The time stamps are at 1:03:15 and 2:00:30 for the Sonic and Blaze Versions respectively. Sonic Story: Finished in 1:03:52 (Starting from Gameplay to final hit on Egg King) - Leaf Storm: Act 1 and Act 2 were very well done and the boss was the best that could be done with the given RNG - Water Palace: For Act 1 I got just above 1 minute for this run but I would ideally prefer to get below 55 seconds IGT and this does mean making the shortcut at 9:44 which I didn’t here. Act 2 was done exceptionally well with 1’02”69 and the boss was the best done with what RNG gave me. - Mirage Road: Act 1 was done well and Act 2 the Special Stage transition could have been slightly smoother but was alright overall though I would prefer to get a sub 2’25 as single segment. The boss could have been better but a decent run at least. - Night Carnival: For Act 1 ideally I would get a sub-1’10 but still a good run as I got just below 1’12; Act 2 was very good as sub-2 was achieved which is fantastic for this segment and the special stage transition was great. The boss could have been much better but got bad RNG luck and lost almost 30 seconds. - Huge Crisis: Act 1 was good though I would ideally want to get below 1’20; On Act 2, I missed the flying enemy which cost me 2-3 seconds and I would like to get sub-1’30 on any single segment run. The boss was normal except for the longer pattern from the RNG. - Altitude Limit: Both acts were done really well and the Boss was reasonable at least which makes this one of my best segments in this run. - Dead Line: Act 1 was done very well and it’s even possible to get a 1’35 for this single segment even with the special stage intermission; For Act 2, I missed the skip and would prefer to get a sub-1’40 which is entirely doable. The boss was great and got below 25 seconds. - Egg King: The RNG was the best one and mostly well executed. Blaze Story: Finished in 53:20 (Starting from Gameplay to final hit on Egg King) - Night Carnival: Act 1 and Act 2 were reasonably done and slightly outside my goals but the boss RNG was absolute shit; this cost me over 1 minute of time just on that section. - Leaf Storm: Act 1 wasn’t done as well there were many mistakes made and my ideal target is at least a low 40; For Act 2 ideally I would have wanted a sub 1 minute run and the boss had bad RNG so lost about 15 seconds. - Mirage Road: In Act 1 it was a great run through as my fastest run split is around a 2’14; Act 2 could have been better as I would prefer to get a low 2’20 as a great single segment; The boss RNG had 2 bomb throws costing me 20 seconds each time so this section potentially be dropped by about a minute. - Water Palace: Act 1 was done well though a sub-50 is possible; Act 2 could have been done faster by about 5 seconds due to missing the up trick shortcut at 1:32:20 and playing very safe the final platforming section. The boss had good RNG but I missed one of the hits costing me 20+ seconds. - Altitude Limit: Act 1 was done well but could be better but Act 2 was done a bit slow as it’s possible to consistently get under 2’05. The boss had good enough RNG to make it for sub-2 minutes. - Huge Crisis: This is the best done area as Blaze on this run; Act 1 and Act 2 were completed under 1’25 and 1’30 respectively and the boss had the best RNG combination and was performed as expected. - Dead Line: Act 1 was amazingly done as I got 1’40 which is just over 3 seconds outside WR; On Act 2 however I would have preferred to have a sub 2 minute run. The boss again took under 25 seconds with good RNG and button mashing. - Egg King: This was well executed with the best RNG and got all hits without stopping in between using an improved strategy. For the Extra Story Boss (Egg Salamander), I would define a great split as anything less than 3’00, I have gotten under 2’30 but will allow an extra 30 seconds due to execution. My Other Full Game Runs:    • Sonic Rush - All Stages (Sonic) Speed...  

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