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Unreal Engine AIController Focus on Target Actor Head (ALS #53) 2 года назад


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Unreal Engine AIController Focus on Target Actor Head (ALS #53)

Project Files:   / 64085846   . This is episode 53 of the third-person shooter series based on Unreal Advanced Locomotion System. Today we are going to look into how to fix the AI characters focusing on the lower part of the character they are focused to using AIController SetFocus method. Ideally, they should be looking at the head of the character. We are going to fix this by overriding the GetFocalPointOnActor function in AIController to return a location closer to the head of the character. Also, there is a problem of extending a custom c++ class from DetourCrowdAIController class as well in unreal engine current version. We will look into a workaround for that too. CodeLikeMe Third-Person shooter series:    • Unreal engine TPS series   ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!   / codelikeme   ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks:    / @codelikeme   Like my facebook page for more content :   / gamedevelopersclub   Follow me on twitter :   / codelikeme2   Follow me on reddit :   / codelikeme   #CodeLikeMe #unrealengine #ue4 #indiegamedev

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