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Foundry VTT Module Tutorial and Release Highlights. Creating a trap with Monk's Active 2 года назад


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Foundry VTT Module Tutorial and Release Highlights. Creating a trap with Monk's Active

The Magic Dungeon is here! This is a walkthrough video of the release, but I also embedded some module tutorials, including how to make a working trap using Monk's Active Tile Triggers and Monk's Tokenbar. To get the Magic Dungeon and everything I have offer, go to   / baileywiki   SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system How to find and support Ironmonk:   / ironmonk   https://ko-fi.com/ironmonk88   / discord   Featured Links: Forgotten Adventures Assets   / forgottenadventures   Tom Cartos Assets   / posts   Animated Assets by the Gorgon   / the_gorgon   Better Roofs by Ripper https://foundryvtt.com/packages/bette... Levels by Ripper https://foundryvtt.com/packages/levels Wall Height by Erithtotl https://foundryvtt.com/packages/wall-... Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks... Multiface Tiles by Freeze RPG https://foundryvtt.com/packages/multi... QuickScale by Unsoluble https://foundryvtt.com/packages/quick... 3d Preview by theRipper93 https://theripper93.com/ Dungeon Draw by Mcglintlock https://foundryvtt.com/packages/dunge... 00:00 Intro 02:28 How to find the new content 04:42 Walkthrough of new assets 14:28 IMPORTANT: New Scenes and Dungeon Draw rendering 15:28 MODULE TUTORIAL: Creating a working trap with MATT 22:42 Creating a perception check tile 28:49 MODULE TUTORIAL: Dungeon Draw. Working with custom themes 31:22 Additional scenes 32:14 Levels-enabled fortress gate 33:49 Vertical dungeon! With Levels 35:35 MODULE TUTORIAL: Multiface Tiles module to make upgradeable ships 40:24 TUTORIAL: Changing multiple assets with "Configurator" macros

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