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Hexen - Fighter (Berserker) Speedrun in 2 года назад


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Hexen - Fighter (Berserker) Speedrun in

Runner: Zero-Master Date: 2022-05-03 IWAD: Hexen.wad Category: Fighter Skill 4 Speed Map: HxAll Source Port: DSDA-Doom v0.24.3 Time: 6:46 Description: I've done Hexen before nearly 6 years ago with a real-time run using crispy-hexen, but I've never recorded a demo for it. A lot has changed since then as there's been a lot more out of bounds tricks discovered after I used the first one on Necroplois, one of the last levels. It took a lot longer than I expected to get this run, mostly because I got extremely unlucky during my attempts. Fortunately in all that pain and misery of losing attempts to complete nonsense I came up with some really nice route improvements along the way that has made the whole thing quite easy to do in the end. There's a trick that's quite difficult to pull off on Hypostyle that would save a lot of time and combined with the rest this record could be greatly improved without too much effort. The route itself, ignoring improvements to the consitency of the tricks, is mostly the same as the previous RTA skill 3 record by o_circles in 7m14s, which is a very impressive time considering how much more difficult it was. Credits to JCD and Ch0wW for coming up with the most important skips with their 8m27s coop run as well as cyanveo for his 9m57 single player run. This is done on berserker difficulty (skill 4) which is hexens equivalent of ultra-violence and also single segment. Recording and playing demos for hexen is now very simple thanks to kraflabs work on the DSDA-Doom source port. Comments about the run: Really good mostly, I just wanted 6m59s, so 13 seconds faster is nice. Winnowing Hall: I think 8.49 was my best time, lost a second because I had to punch twice to kill the ettin. Seven Portals: Got the out of bounds stuff quickly so time is good. It's possible to go straight through without having to do the second jump. It's also possible to clip out at the start and enter by jumping on an ettin, but that saves little time and might be a bit difficult so it's probably TAS only. Shadow Wood: Got the jumps on here somewhat quickly, only got blocked after getting the hammer. A few blocks going for the caves, but nothing terrible. Caves of circe: Went well, getting blocked a few times is to be expected. Shadow Wood part2: Incredible time here, both going out of bounds and back in went really quick. Getting back in bounds quickly happens quite often though, but it can also take 10 seconds. Hypostyle: Really good time here, I've been losing a lot of runs to the pigs not putting me back into the wall properly, so I aim a bit more to the right and it seems to have worked out. Heresiarch's Seminary: Decent start, it's possible to get all the monsters with the flechettes, but that's not very common. 32 seconds is about what I'd expect if everything goes ok. Castle of Grief: Also went ok, nothing went really bad, but movement could have been cleaner, maybe by as much as 10 seconds. Gibbet: Start was good, got blocked a bit going for the upper area. Managed to get out of bounds quickly, and back in bounds relatively quick. About 5 seconds lost overall. Necropolis: I should have used a disk of repulsion when going for the portal. Vivarium: Didn't get blocked too badly and didn't have the wall lower which would be a disaster for this level. Necropolis part2: Out of bounds trick was ok, a bit slow on the repositioning for going back in bounds, but it worked out well. Could of course gone with the fast way and just wake up the monster and hope to get through first try, but I went with the consistent setup since my time was good. Dark Crucible: Went well, no major issue like failing to place the maulotaur or not getting stuck in the wall quickly enough. Overall a solid run, but easily improveable with a new discovery I made for hypostyle which would skip having to pick up the porkalator in caves of circe. Description of the route itself can be found in the txt file included with the demo found on doomworld/dsdarchive. Enjoy.

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