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Soft-body Vehicle Damage in Unity | Dev Progress #7 2 года назад


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Soft-body Vehicle Damage in Unity | Dev Progress #7

I created a working softbody (soft-mesh) Vehicle Damage System that works with almost any vehicle in Unity, with minimum setup. I've used FREE models from Sketchfab to test stability. Here's a compilation of damage and destruction. :) Depending on the vert count, this system works on PC and Mobile (30 - 60 fps). NOTE: These Sketchfab models are not designed for deformation and damage. As a result, some do not have parts like axles, separated lights/doors, trunks, hoods, etc. In addition, the geometry is not optimized for deformation, which causes it to look distorted in some areas. Regardless, the final result works rather well. Unity's PhysX was used for the physics backend. ---------- Link to Collection of Vehicles used in this vehicle. https://skfb.ly/o8MoA All Models are licensed under Creative Commons Attribution. #madewithunity #indiegame #gamedev #softbody #vehicles #game #physics #PhysX

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